Thursday, December 10, 2009

4e D&D Homebrew; Fallen Race

The Fallen, obviously, are in no way unique to RPGs or fantasy settings. The very idea of accursed angelic beings ranges from religious texts to pulp literature. Still, I've always loved the idea, and tried my hardest to make Erallia's Fallen at least somewhat interesting. I don't know if I succeeded, but I offer it to you either way.

The Fallen

Racial Traits
Average Height: 6’3” – 7’2”
Average Weight: 200lb – 290lb
Ability Scores: +2 Intelligence, +2 Wisdom
Size: Medium
Speed: 6 Squares
Vision: Low-light
Languages: Common, Abyssal
Skill Bonuses: +2 History, +2 Insight
Eternal dichotomy: You resist fire and radiant
Damage Equal to 5 + ½ your level
Immortal lineage: Your revoked angelic
Status makes you immortal in relation to
Effects concerning creature origin.
Sadistic: Any time a Fallen rolls a natural
20, she gains +1 to first attack roll next turn.
Flames of the Abyss: You can use the
Flames Of the Abyss encounter power.

Flames of the Abyss – Encounter
You utilize your damnation as fuel for extra damage.
Minor Action Personal
On the next damaging attack of your turn, add fire or necrotic damage equal to 1d6 + your intelligence or wisdom modifier. (The modifier is chosen at creation and never changes. The element of the attack, though, is chosen on each attack to fit the situation at hand.) At level 21 the damage die increases to 3d6 + intelligence or wisdom modifier.


HISTORY

The fallen were once the consultants and guiders of the gods themselves, before the Lodarian Uprising of lore. Historians still debate the exact reason the high angels rebelled against their masters, but there is no reason to argue about the outcome of the struggle. Angels fell like meteors from the highest of all places, crashing into the depths of the underbelly to crawl a new and meaningless path. They succumbed to the torture and pain of that Hell, and only after five hundred years were they allowed to be free once again… but on the mortal grounds of Ellaria. They search, as many do, for a task worthy of their immortal powers.

PLAY A FALLEN IF YOU WANT…

--- A glorious past tainted by unceremonious torment.
--- To value victory over the gods.
--- A race which favors the Avenger, cleric, invoker, and wizard classes.

PLAYING A FALLEN

Fallen are naturally sarcastic and often dour. They do not enjoy conversation unless it serves a direct purpose. Mention anything about the gods, if you dare. A fallen will never miss an opportunity to curse them. The newer generation of fallen, though, have lost some of the animosity towards the gods, and some go so far as to study divine powers. This is, of course, in secret.

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